About Us

At Birbhouse Games, we're not just making games—we're reshaping the way they're made. Founded in 2020 by Trezy, a veteran programmer with more than 25 years of experience, Birbhouse emerged from a game jam crucible with a bold vision: to harness the power of the web to create extraordinary gaming experiences.

Our journey began with Not Found, a Tetris-like puzzler built for the js13k game jam. With too many ideas to fit into the jam, the idea eventually grew into Debug, where we're. But we're not stopping there—our narrative-driven "The Inn at Nightfall" is pushing the boundaries of interactive storytelling.

What sets us apart? It's our belief that great games come from empowered creators. That's why we've built custom tools that break down traditional role barriers, allowing our globally distributed team of artists, writers, and developers to directly shape every aspect of our games. From browser-based engines to advanced narrative systems, we're pioneering technologies that not only power our games but could reshape the entire industry.

At Birbhouse Games, we're more than a studio—we're a revolution in the making. Join us as we redefine what's possible in indie game development, one web-powered adventure at a time.